![]() The main “Fable” series is an action RPG with the latest installment, “Fable 3,” released in 2010. This could mean that the franchise is following the same path as with “The Elder Scrolls” when Bethesda launched “Elder Scrolls Online” to follow the fifth main series installment titled “Skyrim.” The video description of the newest “Fable” trailer even reads, “Fable returns with a new beginning for the legendary franchise.” But a more interesting report has come from known leaker CronoTK suggesting that what Microsoft teased last week is an MMO game set in the “Fable” universe but “not ‘Fable 4.’” So the lack of direct indications of “Fable 4” sparked speculations that the next “Fable” title would be a series reboot. The information, however, has been received with doubts. Others recall reports from way back in 2018 that claimed developer Playground Games has been working on an RPG for years. CronoTK responded, saying the “Fable” MMO tip came from the same “reliable” sources he’s had. It is worth noting that the leaker has a fairly good track record, for example, he correctly reported on the Xbox Games Showcase program. Still, fans should take everything they read with a pinch of salt until Microsoft is ready to reveal more details about the next “Fable” game. What’s clearer from the brief “Fable” announcement is that the next game would not be released this year. Reports even liken the short teaser to what Bethesda revealed for “The Elder Scrolls 6” during E3 2018. ![]() Read Eurogamer's full report to learn more about what led to the demise of Lionhead Studios.If that taught the gaming community anything, it’s that a title announcement does not necessarily mean a release date is coming soon as well. That means Fable 4 remains a possibility - just not at the series' original studio. The Fable IP remains in Microsoft's control, and ex-Lionhead members have begun to migrate to other studios and projects, Eurogamer said. This is corroborated in a separate report by Kotaku UK yesterday, in which sources claimed that Microsoft refused to sell off Fable to outside buyers. Some tried to save Fable Legends, hoping to develop it under a new name other companies expressed interest in picking up the project, but the Fable intellectual property wasn't for sale. law wrapped in late April, and Lionhead shut its doors at the end of the month. In March, a manager for the company's European branch announced the end of both Fable Legends and its developer. Instead, Microsoft announced that Lionhead Studios was no more. Lionhead had planned to begin work on Fable 4 following the release of Legends, according to Eurogamer's sources. Sources said that some employees at the company wanted to work on a new, traditional Fable game instead. Lionhead wanted to make Fable 4 instead, sources saidĪlthough the game was nearly finished, Microsoft pulled it before the open beta's launch, shocking Lionhead staffers. Factors cited as contributing to the cancelation include the high production cost (inflated by oversized elements added into the game, some said), the constant delays and a lack of player interest. "We never really expected Legends to last a long time, but we never expected them to cancel it." "People were happy that Legends was coming to a close," one source told Eurogamer. An open beta was set to begin this spring, following several delays and a closed test period. ![]() Still, Fable Legends continued on in development, even though some staffers expressed disinterest in the MMO. A source familiar with the project told Eurogamer that Lionhead "knew internally that the game wasn't incredibly fun and lacked features that a free-to-play game should have." Microsoft, Lionhead's parent company, spent $75 million on Fable Legends before ultimately cutting the cord. The site spoke with several sources close to the company, detailing in-depth how the project contributed to Lionhead's downfall - and kept it from making Fable 4. Fable Legends, Lionhead Studio's free-to-play online game, was a controversial project "nobody" wanted to work on, according to Eurogamer in a detailed report on the studio's closure.
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